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Gold Medal Software - Volume 5 (Gold Medal) (1995).iso
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MICEMOVE.OV5
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1994-08-01
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99 lines
# MICE MOVES DIRECTIONS
_______________________
# OBJECTIVE
The objective of Mice Moves is to push and position your blue mice
as high as you can onto your opponents side of the game board.
# GAME PLAY
At the beginning of the game, there will be a game board that will
have your blue mice located at the bottom and your opponents red
mice at the top. The computer will randomly select the player who
will take the first move.
When it's your turn to move, a blue referee mouse will appear on the
bottom row of the game board. Using your arrow keys, you can maneuver
this referee mouse up, down, right or left. Your move will be complete
when you've pushed one of your blue mice either up, or to the right or
left. You cannot push your mice down. The values your mice have on
each row is indicated by the blue square to the left of the game
board, and the red's value is to the right. Each row represents
5 points. So a blue mouse located on the 3rd row is worth 15 points
(3*5)=15. The higher you can get your mice to the top of the board,
the higher the point value will be. The same is true for the red
mice, yet in reverse from top to bottom.
If you can get your mice to reach the top row of the board, he will
be worth 100 points and will be taken off the game board. The values
of all the mice on the board, plus the mice you've pushed to the top
of the board will comprise your total score.
Each side will take turns pushing their mice until no further moves
are possible. If one side cannot make a move, then the other side will
take another turn if it is still possible for them to do so. If you
push your mouse to the very side of the game board either right or
left, then it will be removed from the board and NO POINTS will be
awarded. Any player that has a valid move must make a move even if it
is to your disadvantage to do so.
# CHEESE BLOCKS
At the beginning of play the two sets of mice, both red and blue, are
set up in an identical arrangement. There are also random cheese blocks
which are placed somewhere between the two opposing mouse teams. These
cheese blocks cannot be moved and will remain there for the remainder
of the game.
# SCORING
The total running score for each side is located at the bottom of
the board. All the mice on the board carry a point value
corresponding to the row they are on. Therefore pushing a blue mouse
from the 3rd row (15 points) to the 5th row (25 points) will add 10
more points to your score shown at the bottom. A blue mouse that
reaches the very top row will be worth 100 points and will be removed
from the board.
Each Row Higher : 5 points
Top Row : 100 points
# STRATEGY
As you begin to play Mice Moves, you will see that sometimes it is not
to your advantage to always push your mice up the board, even though
it is worth more points at that moment. Strategically blocking your
opponents mice and trapping them at the top of the board becomes a
very important element if one is to succeed in having the highest
point total at the end of the game.
# KEY ASSIGNMENTS
The key assignments below the game board can be accessed at anytime
during the game.
<S>ound : Toggles Sound On/Off
<H>elp : Mice Move Directions
<N>ew : Begins a New Game
s<O>leau : Soleau Software Game Information
<Q>uit : Quits Mice Moves
& This version of Soleau Software's Mice Moves is distributed as
& Shareware. Please see the closing screen or the Mice_reg.doc file
& for details on the registered version featuring new initial mice
& setups, plus the ability to play against another human opponent !!!